Software Engineering Consultant

Luca
Bonaldo

I design and build the systems behind connected products — IoT platforms, big data pipelines, and the architecture that keeps them scalable and reliable. Currently leading software engineering at Waterjade.

Decorative animation: a grid of ink and red dots whose sizes follow a slowly rotating spiral pattern.

Currently
Lead Software Engineer, Waterjade
Previously
Software Engineer, WorldMatch
Education
Computer Engineering, University of Padua
Based in
Italy

The practice

Tailored solutions, end to end: from data infrastructure to the devices at the edge and the software in between.

  1. Software architecture

    Replacing legacy architectures with modern ones, designed for performance and scalability — without losing what already works.

    Microservices · API design · SQL & NoSQL databases

  2. Big data

    Managing and analysing large datasets to extract insight you can actually act on.

    Data processing at scale · AWS, Azure, Google Cloud · AI/ML fundamentals

  3. IoT systems

    Connecting devices reliably, from embedded software up to the services that make sense of them.

    IoT integration · Embedded software

  4. Web & back-end engineering

    Responsive, intuitive web applications — and the APIs and back-end systems behind them.

    Python · C# · Java · Node.js · CI/CD · Docker

Experience

  • May 2024 — today

    Waterjade — Lead Software Engineer

    Pergine, Trento

    Leading the development of scalable software: modernising architectures, optimising IoT systems, and driving big data processing — keeping technical decisions aligned with business goals.

  • Sep 2022 — May 2024

    WorldMatch — Software Engineer

    Padua

    Designed and optimised back-end systems for online gaming platforms: high scalability, reliability, and seamless integration with front-ends and third-party services.

  • Dec 2023 — Mar 2024

    IIS Veronese-Marconi — Teacher

    Cavarzere, Venice

    Taught with a focus on practical knowledge and a supportive environment, helping students build technical skills and a strong sense of collaboration.

About

Languages
Italian — native
English — C2
Spanish — A2

Born in Italy in 2003, immersed in technology since childhood. It started with mods for video games; it became a career.

That career now spans standalone applications, complex web systems, embedded software, and APIs. I came to engineering through a formal grounding in mathematics, physics, chemistry, and biology — and I still treat software as a science: understand the problem properly before shipping the answer.

The rest is continuous learning, personal and professional, and a commitment to delivering software that holds up to — and exceeds — expectations.

Education

  • Oct 2022 — today

    University of Padua — Computer Engineering

    A broad grounding in computer systems, software development, data analysis, networking, and hardware integration.

  • 2017 — 2022

    Liceo Scientifico G. Veronese — 100/100 with honors

    A rigorous scientific curriculum focused on mathematics, physics, and computer science. Graduated with honors.

Tomorrow’s software, together

A project in mind, or simply technology worth talking about — either way, I’d love to hear from you.