Software Engineering Consultant
Luca
Bonaldo
I design and build the systems behind connected products — IoT platforms, big data pipelines, and the architecture that keeps them scalable and reliable. Currently leading software engineering at Waterjade.
Decorative animation: a grid of ink and red dots whose sizes follow a slowly rotating spiral pattern.
- Currently
- Lead Software Engineer, Waterjade
- Previously
- Software Engineer, WorldMatch
- Education
- Computer Engineering, University of Padua
- Based in
- Italy
The practice
Tailored solutions, end to end: from data infrastructure to the devices at the edge and the software in between.
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Software architecture
Replacing legacy architectures with modern ones, designed for performance and scalability — without losing what already works.
Microservices · API design · SQL & NoSQL databases
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Big data
Managing and analysing large datasets to extract insight you can actually act on.
Data processing at scale · AWS, Azure, Google Cloud · AI/ML fundamentals
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IoT systems
Connecting devices reliably, from embedded software up to the services that make sense of them.
IoT integration · Embedded software
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Web & back-end engineering
Responsive, intuitive web applications — and the APIs and back-end systems behind them.
Python · C# · Java · Node.js · CI/CD · Docker
Experience
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May 2024 — today
Waterjade — Lead Software Engineer
Pergine, Trento
Leading the development of scalable software: modernising architectures, optimising IoT systems, and driving big data processing — keeping technical decisions aligned with business goals.
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Sep 2022 — May 2024
WorldMatch — Software Engineer
Padua
Designed and optimised back-end systems for online gaming platforms: high scalability, reliability, and seamless integration with front-ends and third-party services.
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Dec 2023 — Mar 2024
IIS Veronese-Marconi — Teacher
Cavarzere, Venice
Taught with a focus on practical knowledge and a supportive environment, helping students build technical skills and a strong sense of collaboration.
About
- Languages
- Italian — native
- English — C2
- Spanish — A2
Born in Italy in 2003, immersed in technology since childhood. It started with mods for video games; it became a career.
That career now spans standalone applications, complex web systems, embedded software, and APIs. I came to engineering through a formal grounding in mathematics, physics, chemistry, and biology — and I still treat software as a science: understand the problem properly before shipping the answer.
The rest is continuous learning, personal and professional, and a commitment to delivering software that holds up to — and exceeds — expectations.
Education
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Oct 2022 — today
University of Padua — Computer Engineering
A broad grounding in computer systems, software development, data analysis, networking, and hardware integration.
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2017 — 2022
Liceo Scientifico G. Veronese — 100/100 with honors
A rigorous scientific curriculum focused on mathematics, physics, and computer science. Graduated with honors.
Tomorrow’s software, together
A project in mind, or simply technology worth talking about — either way, I’d love to hear from you.
[email protected]